League of Legends Classic Champions: Full Roster & Changes
All League of Legends Classic champions are inspired by the 3rd season but also combine mechanics from other early League years.
All League of Legends Classic champions are inspired by the 3rd season but also combine mechanics from other early League years. Old Soraka can restore Mana, Twisted Fate gets the infamous global slow back, and Sion can be built AP or AD. Moreover, not all of them made it into the roster yet.
So, which League of Legends Classic champions made it to the Summoner’s Rift roster, and what changed about them in this LoL game mode? Let’s go through all of that here.
All 68 League of Legends Classic champions
The original League of Legends Classic champion roster (in patch 26.15) included 60 champions across 6 different roles. Summoners could choose from:
13 Assasins 16 Fighters 33 Mages 12 Marksmen 17 Supports 19 Tanks NOTE:
Like in modern LoL, some champs can be built for several roles.
In later patches, Riot Games added 8 more picks.
Although the champions are well known from modern League, they’re not exactly the same. That’s because Riot changed most abilities to better match the Classic versions.
Champions Ability changes in Classic Roles Patch Ahri Essence Theft (P)
is stacked on damaging enemies;
Charm (E)
increases Ahri’s damage to her target;
Spirit Rush (R)
doesn’t reset Assassin;
Mage Alistar Trample (P)
and Triumphant Roar (E)
have swapped Support;
Tank Amumu Cursed Touch (P)
reduces MR on AA only;
Bandage Toss (Q)
doesn’t have extra charges Support;
Tank Anivia Frostbite (E)
doesn’t have the Chill passive;
Glacial Storm (R)
slow also affects AS Mage Annie Pyromania (P)
stacks reset on death;
Molten Shield (E)
doesn’t grant MS;
Summon: Tibbers (R)
dies when Annie does Mage;
Support Ashe Focus (P)
builds up Crit Chances out of combat;
Frost Shot (Q)
toggles slowing AA;
Hawkshot (E)
grants gold on kills Marksman;
Support Blitzcrank Static Field (R)
passive zaps nearby enemies Support;
Tank Brand Ablaze (P)
explosions don’t occur Mage;
Support Cho’Gath Vorpal Spikes (E)
toggles spikes that pierce enemies;
Feast (R)
stacks max 6 times on anything (lost on kill)
Mage;
Tank Corki Phosphorus Bomb (Q)
is an instant explosion Mage;
Marksman Dr. Mundo Adrenaline Rush (P)
regenerates Health over time;
Burning Agony (W)
is a toggle of damage AoE around him;
Masochism (E)
is a buff for a time, not an attack Fighter;
Tank Evelynn Shadow Walk (P)
grants camouflage (MP5 while stealthed);
Hate Spike (Q)
pierces enemies with a line of spikes;
Dark Frenzy (W)
increases MS on enemy champion hits (breaks free from slows and gains MS upon activation);
Ravage (E)
slashes target twice and gains AS;
Agony’s Embrace (R)
deals AoE damage and grants a shield Assassin;
Mage Ezreal Essence Flux (W)
passes through all units, dealing damage to enemies and granting allies AS;
Trueshot Barrage (R)
deals less damage per enemy hit Mage;
Marksman Fiddlesticks Dread (P)
reduces the MR of nearby enemies;
Terrify (Q)
strikes a target with fear, causing it to flee;
Drain (W)
deals damage to an enemy and heals himself;
Dark Wind (E)
strikes an enemy target and then bounces to nearby units, dealing damage and silencing them Mage;
Support Gangplank Parrrley (Q)
grants gold;
Raise Morale (E)
grants MD and AD;
Cannon Barrage (R)
has random cannonballs Fighter Garen Demacian Justice (R)
deals Magic Damage Fighter;
Tank Gragas Barrel Roll (Q)
deals full damage regardless of ground time;
Drunken Rage (W)
isn’t a one-time-use ability Fighter;
Mage Heimerdinger H-28G Evolution Turrets (Q)
are active globally but die when Heimerdinger does;
Hextech Micro-Rockets (W)
hit the closest enemies;
UPGRADE!!! (R)
is a buff that lasts a set time Mage;
Support Janna Tailwind (P)
grants global MS Mage;
Support Jarvan IV Demacian Standard (E)
passive grants Armor;
Cataclysm (R)
is single-target Fighter;
Tank Jax Equipment Mastery (P)
grants Health for power;
Relentless Assault (R)
grants stacking AS per strike Fighter Karthus No changes Mage Kassadin Void Stone (P)
transforms some AP prevented into AS;
Force Pulse (E)
requires 6 casts around him to cast;
Riftwalk (R)
can stack 10 times Assassin;
Mage Katarina Bouncing Blades (Q)
deals damage and marks enemies (consuming the mark deals extra damage);
Sinister Steel (W)
deals damage around her (increases MS if the ability hits a champion);
Shunpo (E)
deals damage and blinks to target Assassin;
Mage Kayle Holy Fervor (P)
grants AD as AP and vice versa;
Reckoning (Q)
blasts a target, dealing damage, reducing MS, and applying a stack of Holy Fervor;
Righteous Fury (E)
grants range and extra damage for AA;
Intervention (R)
makes an ally immune to damage Mage;
Marksman Kog’ Maw Caustic Spittle (Q)
is point-and-click Mage;
Marksman Lee Sin No changes Assassin;
Fighter Leona No changes Support;
Tank Lulu Glitterlance (Q)
bolts can’t deal damage to the same target Mage;
Support Lux Light Bindings (Q)
second target is half as effective;
Final Spark (R)
is now in German (Finales Funkeln)
Mage;
Support Malphite Brutal Strikes (W)
actively increases damage (is a passive)
Mage;
Tank Malzahar Summon Voidling (P)
creates a voidling after several casts;
Null Zone (W)
casts an AoE ability for a short time;
Nether Grasp (R)
has no null zone around the target Mage Master Yi Double Strike (P)
is percent-chance based;
Wuju Style (E)
passive increases AD (doubled when active);
Alpha Strike (Q)
can’t be directed after finishing moves Assassin;
Fighter Miss Fortune Strut (P)
moved from W;
Impure Shots (W)
passive deals AP on each hit, with active increasing AS and applying grievous wounds Mage;
Marksman Morgana Tormented Soil (W)
doesn’t deal damage based on Health Mage;
Support Nasus Fury of the Sands (R)
converts a percentage of AP into AD Fighter;
Tank Nidalee Prowl (P)
has the Hunt passive removed;
Bushwhack (W)
deals more damage;
Aspect of the Cougar (R)
doesn’t start at a level Assassin;
Mage Nunu & Willump Visionary (P)
makes every 5th spell cost no Mana;
Consume (Q)
can’t target champions, but gains buffs based on what’s eaten;
Blood Boil (W)
grants AS and MS;
Ice Blast (E)
is a single-point-and-click snowball Mage;
Tank Olaf Vicious Strikes (W)
grants AD, LS, and Spell Vamp;
Reckless Swing (E)
doesn’t refund the Health cost Fighter;
Tank Pantheon Aegis Protection (P)
blocks damage after multiple casts;
Heartseeker Strike (E)
strikes while Pantheon stands still;
Grand Skyfall (R)
is a circle AoE Assassin;
Fighter Rammus Tremors (R)
is a repeating AoE around him Tank Ryze Arcane Mastery (P)
grants 1s CR on all spells per cast;
Overload (Q)
deals a % of Ryze’s max Mana as damage to an enemy target (passive grants CR);
Rune Prison (W)
roots an enemy target;
Spell Flux (E)
is an orb that bounces between enemies;
Desperate Power (R)
channels arcane power, gaining AoE damage on all abilities, Spell Vamp, and MS Mage Shaco Jack in the Box (W)
can be placed closer together;
Hallucinate (R)
clone explodes, dealing more damage but doesn’t spawn boxes Assassin Singed Empowered Bulwark (P)
gains Health with Mana Mage;
Tank Sion Feel No Pain (P)
lets him ignore damage when attacked;
Cryptic Gaze (Q)
deals damage and stuns a single enemy;
Death’s Caress (W)
is a shield that explodes after 10s (can be reactivated after 4s to detonate early);
Enrage (E)
grants AD at the cost of Health on each AA;
Cannibalism (R)
grants LS and AS for 20s Fighter;
Tank Sivir Ricochet (W)
will make the next AA bounce between targets and deal reduced damage with each hit;
Spell Shield (E)
gains Mana instead of Health Marksman Skarner Energize (P)
grants CR on all abilities with each AA;
Crystal Slash (Q)
deals damage to all nearby enemies;
Crystalline Exoskeleton (W)
grants a shield, AS, and MS;
Impale (R)
is a single-target point-and-click Fighter;
Tank Sona Power Chord (P)
does bonus damage;
Crescendo (R)
is wider Mage;
Support Soraka Consecration (P)
increases nearby allies’ MR;
Starcall (Q)
hits all nearby enemies and reduces their MR;
Astral Blessing (W)
heals and grants Armor;
Infuse (E)
restores Mana or deals damage and silences Mage;
Support Taric Gemcraft (P)
makes AA deal extra AP based on max Mana;
Imbue (Q)
heals Taric and an ally (AA grant CR);
Shatter (W)
grants nearby allies Armor and can damage enemies while reducing their Armor;
Dazzle (E)
is point-and-click (damage increases up close)
Support;
Tank Teemo Noxious Trap (R)
doesn’t bounce Mage;
Marksman Tristana Explosive Shot (E)
is a DoT ability Assassin;
Marksman Tryndamere No changes Assassin;
Fighter Twisted Fate Loaded Dice (P)
grants all allies and himself gold on kills;
Gate (E)
is a global teleport;
Destiny (R)
is a global slow and reveal Mage;
Marksman Twitch Ambush (Q)
has changed from camouflage to invisibility;
Venom Cask (W)
doesn’t linger on the ground Assassin;
Marksman Vayne Final Hour (R)
can’t be extended Assassin;
Marksman Veigar Equilibrium (P)
increases MP5 based on missing Mana;
Baleful Strike (Q)
is point-and-click;
Event Horizon (E)
is instant Mage Warwick Eternal Thirst (P)
heals him (each successful attack against the same target will steal more Health);
Hungering Strike (Q)
strikes an enemy and heals;
Hunter’s Call (W)
grants AS for all nearby allied champions;
Blood Scent (E)
grants MS towards weakened enemies;
Infinite Duress (R)
is a point-and-click suppress Fighter;
Tank Wukong Decoy (W)
doesn’t mirror other abilities and doesn’t AA;
Cyclone (R)
only has 1 activation Fighter;
Tank Zilean Heightened Learning (P)
grants XP to his entire team;
Time Bomb (Q)
is point-and-click Mage;
Support Akali Twin Disciplines (P)
provides bonuses based on AD and AP;
Mark of the Assassin (Q)
is a targeted ability;
Crescent Slash (E)
does AoE damage around her;
Shadow Dance (R)
is a targeted dash Assasin Kennen Lightning Rush (E)
provides defensive bonuses (not AS);
Slicing Maelstrom (R)
randomly strikes nearby champions Mage Shen Ki Strike (P)
deals extra damage on AA (grants CR per hit);
Vorpal Blade (Q)
damages and marks the target unit, healing allies that attack;
Ki Barrier (W)
grants a shield for a short time;
Shadow Dash (E)
only hits champions Tank Fiora Duelist (P)
heals over time when she deals damage;
Lunge (Q)
is a targeted dash with a recast;
Riposte (W)
has passive AD (the stab has no stun or slow);
Burst of Speed (E)
grants MS on attacks and resets on kill;
Blade Waltz (R)
deals AD dashing between enemy champions (repeated hits deal less damage)
Assasin; Fighter Galio Runic Skin (P)
converts MR into AP;
Resolute Smite (Q)
fires a single blast that slows enemies;
Bulwark (W)
shields an ally with Armor and MR, healing Galio when they take damage;
Righteous Gust (E)
damages enemies and increases ally MS;
Idol of Durand (R)
taunts enemies and deals AoE damage Mage;
Tank Poppy Devastating Blow (Q)
makes the next AA deal extra damage based on the target’s max Health;
Paragon of Demacia (W)
builds Armor and AD stacks in combat (active grants max stacks and MS);
Heroic Charge (E)
uses AP scaling;
Diplomatic Immunity (R)
increases damage for one target enemy (and makes her immune to all others)
Fighter;
Tank Shyvana Twin Bite (Q)
strikes twice, with AA granting CR (Dragon Form cleaves enemy units in front);
Burnout (W)
deals continuous AoE damage, with AA extending duration (Dragon Form leaves a damaging trail);
Flame Breath (E)
marks enemies so AA deal extra max-Health damage (Dragon Form hits enemies in a cone);
Dragon’s Descent (R)
passively grants Armor and MR (x2 in Dragon Form) and knocks enemies to a target destination Fighter;
Tank Xin Zhao Challenge (P)
is moved from R;
Battle Cry (W)
heals every 3 attacks and grants AS;
Audacious Charge (E)
doesn’t increase AS or extend range;
Crescent Sweep (R)
grants Armor and MR Fighter;
Tank Our LoL glossary is here to help if you’re having a hard time with the abbreviations and terms.
Best League Classic champions for beginners by lane
In LoL, your champ selection must be well thought-out, so you don’t pick one that’s too hard to master as a beginner or, even worse, doesn’t help you learn anything at all (I’m talking about Yuumi).
Here are my 3 fun beginner League of Legends Classic champion picks for each lane.
Role Best champ picks Why?
Top Garen; Malphite; Dr. Mundo Tanky + simple abilities Mid Veigar; Annie; Lux Range + point-and-click abilities + stuns/shields Jungle Amumu; Warwick; Nunu & Willump Simple abilities + stuns ADC Ashe; Miss Fortune; Tristana Attack + range ratio + simple abilities Support Soraka; Morgana; Alistar Simple stuns/shields + healing Played every single one of these champs myself as a beginner ages ago 👵 LoL Classic skins in Riot client You get permanent Classic skins for 35 champions just for trying out this game mode:
Gangplank (2009)
Kayle (2012)
Ahri Akali Alistar Annie Dr. Mundo Evelyn Ezreal Fiddlesticks Garen Heimerdinger Jax Karthus Kassadin Katarina Lee Sin Master Yi Miss Fortune Morgana Nasus Nidalee Nunu & Willump Pantheon Ryze Shen Sion Skarner Soraka Taric Teemo Tristana Twisted Fate Twitch Warwick You can earn other champion skins through progress in Classic, or buy them in the store.
How to not feed with a new champ in LoL Classic?
In League of Legends Classic, preparing your Runes and Masteries, building counter items during a match, and picking out the right spells is what determines whether you’ll be feeding or carrying.
It’s not only about the champion pick and your own skills (well, maybe just a bit).
Runes and Masteries:
Depending on how you use the Mastery points and Runes, they can grant Armor, MP, CR, gold, etc. So, take your time analyzing what’s best for your picks.
Items:
The in-game shop includes Classic items from several early League seasons (removed ones and older versions, too).
Don’t blindly copy an old build, and also don’t stick to one build every match. Check what the enemy team is building and swap in Armor, MR, MP, or other counters.
Summoner Spells:
Classic brings back older spells like Fortify, Promote, Rally, and Surge. Even if it sounds intriguing, learn how to use them first. Keep in mind that Masteries can modify spells too.
NOTE:
You can always check out sites like U.GG, OP.GG, and Mobalytics if you have no clue about what Runes, Masteries, spells, and items are best for a new Classic champion pick.
The League of Legends Classic champions roster brings back the old picks, but that doesn’t mean a player already owns them all. If you’re missing some, for sale full of Classic champions, skins, RP, and Blue Essence.
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