All of The Walking Dead Games in Order: Franchise’s Guide in 2026
Trying to piece together The Walking Dead games in order can feel like untangling a zombie’s mess of chains.
Trying to piece together The Walking Dead games in order can feel like untangling a zombie’s mess of chains. Over the years, we’ve had heartbreaking Telltale stories, unexpected mobile spin-offs, and even VR nightmares – and it’s easy to lose track of what came first. That’s where this guide comes in. Instead of working it out yourself, I’ve lined up every single release in the exact order they dropped.
So whether you’re chasing Clementine’s story from the beginning or just curious about the lesser-known titles, here’s your roadmap through the apocalypse.
Our Top Picks for The Walking Dead Games in Order
With so many Walking Dead titles out there, it can be tough to know which ones are truly worth your time. Here are my top 5 picks that every fan should try first before diving into the complete release order.
The Walking Dead: Season One
NARRATIVE
No surprises here. Telltale’s debut season redefined what narrative games could be. It’s emotional, unforgettable, and remains the crown jewel of the series. If you play only one Walking Dead game, make it this one.
The Walking Dead: Season Two
NARRATIVE
Clementine steps into the spotlight, and the storytelling only gets darker and more impactful. This sequel doesn’t just live up to Season One—it proves the series wasn’t a one-hit wonder.
The Walking Dead: The Final Season
NARRATIVE
A powerful conclusion to Clementine’s journey. With stronger visuals, better pacing, and a satisfying emotional payoff, it ties the saga together beautifully. Fans consider it one of the best send-offs in gaming.
These five are, in my opinion, the best entry points into the series. But of course, they’re only part of the larger story. Keep scrolling to see the full list of The Walking Dead games in order, so you won’t miss a single piece of the franchise.
20 The Walking Dead Games in Order – Full Franchise List
From story-driven masterpieces to unexpected spin-offs, TWD franchise has delivered an incredible variety of gaming experiences over the years. Below, you’ll find The Walking Dead games in order – every release, laid out just as they hit the shelves. How many of these have you played, and how many are still lurking in your backlog?
The Walking Dead: Season One
Best Emotional Storytelling in a Zombie Game
- Our Score
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, iOS, Android, Nintendo Switch
- Creator/s
- Telltale Games
- Average Playtime
- 12–15 hours
- Metacritic Score
82 (PC)
Season One is an easy pick for this category because no other memorable zombie game nails emotional storytelling quite like it. Players still talk about the bond between Lee and Clementine more than ten years later, and for good reason. The game makes every choice feel heavy, like it could change everything, and that emotional punch is what put Telltale on the map.
Of course, it is not flawless. Fans often mention the stiff animations and the occasional technical hiccup, and it is true that the “your choices matter” tagline is a little overstated since the big story beats mostly stay the same. But honestly, the weight of those decisions still hits you where it counts.
The gameplay itself is simple, mostly dialogue choices, a few puzzles, and some quick-time events. That might sound limited, but it actually works perfectly for this kind of story. You are not supposed to be mowing down zombies nonstop, you are supposed to feel what it is like to survive through trust, sacrifice, and impossible decisions. The comic-inspired visuals still hold up, too. They give the whole game a timeless look that keeps it tied to the original graphic novels.
What makes Season One special is how much it sticks with you. It is not the kind of game you just play and move on from. It leaves you thinking about the choices you made and the people you tried to protect.
My Verdict:
This is where Clementine’s journey begins, and it remains the emotional backbone of the entire franchise. A masterpiece of interactive storytelling,
The Walking Dead: Season One
is essential for anyone diving into the series.
The Walking Dead: 400 Days [Best Short Storytelling Experience]
- Our Score
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, iOS, Android, Nintendo Switch
- Creator/s
- Telltale Games
- Average Playtime
- 2–3 hours
- Metacritic Score
78 (PC)
This DLC earns its spot because no other entry shows off short-form storytelling quite like 400 Days. Instead of one lead, you jump between five different survivors, each with their own perspective during the first 400 days of the outbreak. It feels like a set of mini-episodes, all tied together by subtle connections that eventually link into Season Two.
Players praise how tight and focused the writing is, with some of the most intense moral choices packed into a short runtime. On the flip side, the biggest complaint is that it feels too short, and some characters don’t get the depth they deserve. A lot of fans walked away wanting more from certain storylines.
Gameplay is the same Telltale formula you know: dialogue choices, quick-time events, and light exploration. What makes it special is how quickly it pulls you into each character’s world. Even in a 20-minute chapter, you feel the tension of survival and the weight of every decision. The comic-inspired art style returns, and it keeps that gritty but stylized feel that makes the series stand out.
Personally, I think 400 Days is underrated. It is not as sweeping as a full season, but the variety of perspectives makes it fascinating. You get a real sense of how different people cope when the world ends, and that variety adds a lot to the universe.
This DLC is also often recommended in lists of the best horror games because of how effectively it delivers tension and atmosphere in such a compact runtime.
My Verdict:
Perfect for players craving more Walking Dead content without the commitment of a full season.
400 Days packs powerful storytelling into a shorter experience that still hits emotionally.
The Walking Dead: Season Two
Best Character Growth in the Series
- Our Score
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, iOS, Android, Nintendo Switch
- Creator/s
- Telltale Games
- Average Playtime
- 12–14 hours
- Metacritic Score
80 (PC)
Season Two stands out because it puts you directly in Clementine’s shoes, and few games capture character growth as powerfully as this one. Watching her step out of Lee’s shadow and try to survive on her own makes every decision feel heavier and more personal. Players often say this season hits harder emotionally because you are no longer protecting Clementine — you are becoming her.
The strengths are clear. The writing is darker and more brutal, with high-stakes moments that force you to make impossible calls. The emotional weight of playing as a child in a collapsing world is something few games have even attempted. On the other hand, some fans feel that the supporting cast is less memorable than in Season One and that the story doesn’t always hit the same highs. A few even argue that the illusion of choice feels thinner here.
Gameplay is the familiar Telltale formula: dialogue options, quick-time events, and short exploration sections. The art style remains faithful to the comic-inspired look, which gives the world a gritty, stylized edge that keeps the immersion strong. Experiencing the detailed environments and subtle character animations is best appreciated on a high-quality display, which is why many players pair the game with a top gaming monitor for the full visual experience.
This season is special because this is where the series proved it wasn’t just a one-off success. It may not have quite the magic of the original, but it pushes Clementine’s journey forward in ways that stick with you long after you put the controller down.
My Verdict:
Season Two elevates The Walking Dead experience with mature themes, tough decisions, and a strong emotional core. Players who loved the first season will find themselves fully invested in Clementine’s journey and the haunting world she navigates.
The Walking Dead: No Man’s Land [ Best Mobile Strategy Experience]
- Our Score
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- PC, iOS, Android
- Creator/s
- Next Games
- Average Playtime
- 15–20 hours
- Metacritic Score
74 (iOS)
I gave No Man’s Land the nod for Best Mobile Strategy Experience because it’s one of the few Walking Dead games that actually nails the strategy genre on phones. Most mobile spin-offs feel like watered-down cash grabs, but this one surprised me with how tactical and addictive it can be.
You’re put in charge of building a survivor camp, recruiting fighters, and sending them out on missions that mix turn-based strategy with the constant pressure of the apocalypse. What really sold me is how recognizable the world feels. Running into Daryl or Michonne instantly reminded me of the show, and the missions often mirror locations fans will instantly recognize. It’s a neat blend of TV tie-in and game mechanics.
Players praise the way combat makes you think about positioning, overwatch attacks, and timing. Sending the wrong survivor into a fight can spell disaster, so upgrading your team and crafting better weapons actually matters. I found myself hooked on the loop of training survivors, getting them stronger, and testing them against tougher missions.
Of course, there are some drawbacks. Like a lot of mobile games, No Man’s Land leans on grind and timers. You’ll eventually hit moments where you either repeat missions endlessly or get nudged toward spending real money to speed things up. Personally, I found it best enjoyed in shorter bursts, great for bus rides or waiting in line, not so much for marathon gaming sessions.
My Verdict:
If you’re a Walking Dead fan who also enjoys strategy games, No Man’s Land is worth downloading. It’s got enough depth to keep you thinking, enough fan service to make you smile, and enough mobile convenience to fit easily into your day. Just be ready for some grind along the way.
The Walking Dead: Road to Survival [Most Ambitious (but Flawed) Mobile Entry]
Our Score ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ iOS, Android Creator/s IUGO Mobile Entertainment / Scopely Average Playtime 10–20 hours (story + PvP)
Metacritic Score Among all The Walking Dead mobile titles, Road to Survival probably went the furthest in trying to give players “the full package.” You weren’t just fighting zombies, you were running a base, gathering supplies, training survivors, and making choices that shaped the story. The turn-based combat added real tension, with each survivor’s unique abilities making or breaking a fight. And the comic-style visuals tied it back to the original graphic novels in a way that felt authentic.
For many players, that ambition was both the game’s biggest draw and its biggest downfall. The deeper you got, the more the aggressive monetization kicked in. Unlocking powerful survivors usually meant throwing yourself at the gacha system, and competitive PvP often felt like it rewarded spending more than skill. The community loved the characters and story beats, but the pay-to-win grind left a sour aftertaste.
The servers were officially shut down in 2024, which means you can’t experience it anymore, even if you wanted to. Looking back, Road to Survival feels like a game ahead of its time in some ways, offering complex tactical decisions and base management that still rank it among notable strategy games.
My Verdict:
Not playable anymore, but still remembered. For some, it was a gripping survival strategy experience. For others, it was a wallet-draining grind. Either way, it left its mark as one of the most ambitious Walking Dead mobile games ever made.
The Walking Dead: Michonne
Most Personal Storyline
- Our Score
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- PC, PlayStation 3, PlayStation 4, Xbox 360 & Xbox One, iOS, Android
- Creator/s
- Telltale Games
- Average Playtime
- 4–6 hours
- Metacritic Score
This nomination makes perfect sense because Michonne’s miniseries is less about the zombie threat and more about her – her grief, her regrets, and the psychological weight she carries. Out of all the Telltale entries, it feels the most intimate, as though you’re finally invited behind the mask of one of the franchise’s most iconic survivors.
Gameplay sticks to Telltale’s well-known formula of branching dialogue, quick-time events, and moral choices, but here it’s wrapped around Michonne’s fractured inner life. The comic-book aesthetic keeps that graphic novel atmosphere alive, and the combat, while limited, adds enough tension to keep you on edge. Playing on a reliable gaming laptop ensures smooth performance and lets you fully appreciate the visual storytelling.
Pro tip
Some dialogue options seem minor, but they change how other characters treat Michonne later. If you want the best emotional payoff, stay consistent with her personality choices.
I personally liked how raw this story felt compared to the larger Telltale seasons. The pacing is tight, the emotions hit harder, and the short runtime actually works in its favor by avoiding filler. Still, players have pointed out that some choices feel less impactful than in Season One or Two, and the three-episode format left them wanting more depth.
My Verdict:
It’s not the most polished or expansive Telltale title, but it delivers a powerful, personal snapshot of a beloved character. If you enjoy story-driven adventures that put emotions first, this one’s absolutely worth experiencing.
The Walking Dead: Saints & Sinners
Best VR Survival Experience
Our Score ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ PC (VR), PSVR, Meta Quest Creator/s Skydance Interactive Average Playtime 15–20 hours (main story, side missions extend further)
Metacritic Score 81 (PC VR)
If I had to give this game a crown, it would easily be “Best VR Survival Experience.”
The Walking Dead: Saints & Sinners
doesn’t just let you watch the apocalypse, it drops you right in the middle of it, in the flooded ruins of New Orleans. Every decision feels weighty. Do you risk scavenging a dark, walker-infested house for food, or play it safe and miss out on gear you might desperately need? Do you help a pleading survivor, or turn your back knowing they might not return the favor later?
The combat is where the game really shines. Swinging a bat, driving a knife into a walker’s skull, or firing a shaky gunshot in VR has a physicality that’s both thrilling and terrifying. I’ve played plenty of survival games, but this one genuinely made me tense up in ways few others have. The resource management and base upgrades give it a grounded strategy layer, almost brushing up against the design of sandbox-style survival games, though here, it’s all wrapped in VR intensity.
What I loved most was how alive the world felt. The rain-soaked streets, abandoned churches, and flooded neighborhoods aren’t just backdrops, they set the mood, making every scavenging run feel like a story in itself. A lot of players praised that immersion, saying it was the first VR game that truly made them feel like they were living the apocalypse.
That said, others pointed out the controls could feel clunky at times, and not everyone loved the stamina system that made combat exhausting if you weren’t careful. Still, most agree it’s one of the most unforgettable VR games out there.
On top of that, the RPG-like progression leveling skills, crafting weapons, and deciding how to play your character put it shoulder to shoulder with some of the best action RPG games. It’s not just about swinging weapons; it’s about shaping your own survival story.
My Verdict:
For me, Saints & Sinners is the closest gaming has come to simulating the raw, desperate fight for survival in The Walking Dead universe. It’s brutal, emotional, and shockingly immersive. If you own a VR headset, this is the game that makes it all worth it.
The Walking Dead: Onslaught [Best VR Spin-off Adaptation]
- Our Score
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- PC (VR), PSVR
- Creator/s
- Survios
- Average Playtime
- 7–10 hours
- Metacritic Score
- Unlike
- Saints & Sinners
- , which immerses you in an original survivor’s tale,
- Onslaught
takes a different route by letting you step directly into the shoes of Rick, Daryl, Michonne, and other TV show legends. That’s its biggest draw, there’s a certain thrill in swinging Daryl’s crossbow or hacking through walkers as Michonne that instantly connects fans of the series to the game.
The gameplay leans heavily into arcade-style VR combat. Supply runs and base-building at Alexandria give the story a bit of structure, but the heart of the experience is action, brutal, fast-paced, and over-the-top. Swinging melee weapons or unloading ammo into hordes is undeniably fun in short bursts, even if the mechanics sometimes feel repetitive. Rebuilding Alexandria adds another layer of immersion, offering fans the fantasy of restoring one of the show’s most iconic safe havens.
Where Onslaught stumbles is polish. Visuals are serviceable but lack the realism and atmosphere of Saints & Sinners, and performance can dip during more chaotic sequences. Player feedback often highlights this imbalance: fans praise the chance to play as beloved characters and enjoy the cathartic combat, and for those who love teaming up with friends, it’s considered one of the better co-op games in the VR Walking Dead lineup.
My Verdict:
Onslaught won’t replace Saints & Sinners as the definitive Walking Dead VR experience, but if you’re looking for quick, satisfying combat and the joy of playing as your TV heroes, it’s worth picking up. Sometimes, smashing through hordes as Daryl is all the excuse you need.
The Walking Dead: Survivors [Best Mobile Strategy Survival]
Our Score ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ ☆ ★ iOS, Android Creator/s Elex / Galaxy Play Technology Average Playtime Ongoing (MMO progression)
Metacritic Score TBD If you’ve ever wondered what it would be like to run your own survivor community in the walker apocalypse,
The Walking Dead: Survivors
pretty much hands you the keys. Instead of following one character’s story like in the VR games, here you’re in charge of everyone: building your base, training survivors, and trying to keep your people alive while fending off both zombies and other players.
What I love about it is how much strategy actually matters. Every choice, where to upgrade, who to send on raids, which alliances to make, can totally change how your settlement fares. I’ve had moments where a sudden walker attack had me scrambling, and watching my carefully built defenses hold up felt genuinely satisfying. The comic-inspired graphics give it a unique look that’s colorful and approachable, but it still keeps that grim, tense vibe of the show.
Other players really seem to enjoy the mix of survival and PvP competition. Some have mentioned the grind can be a bit long, especially when you’re building alliances or leveling up, but the sense of progression and seeing your community grow keeps it addictive. Personally, I found myself checking in daily, just to see how my survivors were doing, and planning the next big move became almost like a habit.
My Verdict:
If you enjoy outsmarting others while keeping your settlement alive, Survivors is surprisingly fun and rewarding. For fans of competitive mobile strategy who also love The Walking Dead, this one’s definitely worth picking up.
The Walking Dead: All-Stars [Best Mobile Hero-Collection RPG]
- Our Score
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- iOS, Android
- Creator/s
- Com2uS Holdings
- Average Playtime
Ongoing (RPG progression)
- Metacritic Score
- TBD
- If you’ve ever loved assembling a team of heroes and watching them kick zombie butt,
The Walking Dead: All-Stars
- scratches that itch perfectly. Unlike other
- Walking Dead
mobile games, this one focuses on hero collection and RPG-style progression. You recruit both fan-favorite survivors and original characters, then strategically build teams to take on waves of walkers and rival enemies.
I really enjoyed how the game leans into comic-inspired visuals. The character portraits pop off the screen, and battle animations feel dramatic without being overcomplicated. While combat is partly automated, there’s enough depth in choosing hero combinations, leveling them up, and managing resources to keep things engaging.
Players I’ve talked to love the hero collection aspect. Some mention the occasional frustration with waiting for certain upgrades, but most agree that the thrill of seeing their favorite characters grow and dominate in battles outweighs the slow moments. Personally, I found myself experimenting with different team setups, trying out heroes I hadn’t expected to enjoy, and surprisingly, it kept me coming back.
My Verdict:
For anyone who loves strategy, hero collection, and the gritty-but-colorful world of
The Walking Dead: All-Stars
delivers. It’s satisfying, accessible, and has enough depth to keep both casual and hardcore fans coming back.
The Walking Dead: Saints & Sinners – Chapter 2: Retribution
Best VR Survival Horror Experience
- Our Score
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- ☆
- ★
- PC (VR), PS VR2, Meta Quest 2, PICO 4
- Creator/s
- Skydance Interactive
- Average Playtime
- 15–25 hours
- Metacritic Score
72 (PC VR)
If the first Saints & Sinners had you gripping your VR controllers, Chapter 2:
Retribution will have you practically sweating. Returning to a walker-infested New Orleans, this sequel ups the ante with heavier weapons, more freedom, and choices that actually feel like they matter.
From scavenging for supplies to crafting makeshift gear, every decision can change your survival story. The combat is a standout for me, swinging an axe or shoving a walker in VR feels raw, weighty, and sometimes uncomfortably real. Combined with the branching storylines, I often found myself pausing to think, “Do I really want to take this risk?” It’s a level of immersion that makes the stakes feel personal, not just another game.
Other players I’ve chatted with rave about the atmosphere. New Orleans feels alive and dangerous, and the tension keeps building whether you’re sneaking through flooded streets or facing down a horde in tight quarters. Some even say it’s the best VR survival horror they’ve played because it blends strategy, physicality, and storytelling seamlessly. Personally, I kept returning to see how my choices would play out, and the variety of outcomes kept me hooked.
My Verdict:
If you want a VR game that makes your palms sweat, this is it.
Saints & Sinners: Chapter 2 doesn’t just give you zombies to kill, it drops you into a desperate world and asks how far you’re willing to go to survive.