Archer Best Build, Team and Eidolons HSR 2026
I’ve put together the Light Cones, Relics, Trace priority, stat priority, teams, and Eidolon verdicts for the best Archer build in HSR, including a…
I’ve put together the Light Cones, Relics, Trace priority, stat priority, teams, and Eidolon verdicts for the best Archer build in HSR, including a free-to-play (F2P) route for players without the resources to pull for his signature Light Cone or premium teammates.
Archer is a free 5 star Quantum unit on the Path of Hunt who turns Skill Points into one of the hardest-hitting single-target loops in HSR. He fires his Skill up to five times a turn, and every extra shot hits harder than the last.
TL;DR – Best Archer Build at a Glance
Best Light Cone The Hell Where Ideals Burn Best F2P Light Cone Alternative Cruising in the Stellar Sea Best Relic Set As Navigator Isee Sees It (4pc)
Best Planar Ornament Set Tengoku Livestream (2pc)
Main Stats Body:
CRIT Rate Boots:
ATK% Planar Sphere:
Quantum DMG% Link Rope:
ATK% Substat priority CRIT Rate > CRIT DMG > ATK% Best team (Overall)
Archer (DPS)
Sparkle (Support)
Rin Tohsaka (Hybrid)
Dan Heng Permansor Terrae (Support)
Best team (F2P)
Archer (DPS)
Trailblazer (Ice) (Support)
Hanya (Support)
Lynx (Support)
How to Play Archer: Rotation and Tips
Archer’s playstyle revolves around his Skill Points (SP), and his rotation mainly consists of entering his Skill’s Circuit Connection state and firing until he runs dry.
Each Skill use costs 2 SP, and the damage bonus stacks the longer he stays in Circuit Connection, so spend as much banked SP on him as possible every turn. His Talent throws in extra hits whenever an ally attacks, and it refunds 1 SP each time, which is what keeps his own spam going.
His Ultimate hits for a massive multiplier and refills his Talent charges, so use it right before a big Skill turn whenever you can. If SP is genuinely short, a Basic ATK is a better use of his turn than a partial, unbuffed Skill volley.