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Deus Ex Composer Releases Free Mankind Divided Archives

Sonic Mayhem has released two free volumes of unused Deus Ex: Mankind Divided music, collecting drafts, alternate mixes and cinematic cues.

*Updated October 7, 2026.*

Sonic Mayhem has shared two free volumes of previously unavailable music from the Deus Ex: Mankind Divided scoring sessions. As of 2 September 2025, when METAL EDEN launched, the archive was already available on Bandcamp. Titled Fragments of the Machine, the archive collects 30 tracks spanning unused cues, cinematic sketches, alternate mixes, trailer variations, club music, early ideas and beta versions preserved from composer Sascha Dikiciyan's 2015 and 2016 working files.

Data Archive Vol. 1 contains 10 tracks, while Data Archive Vol. 2 adds 20 more. Sonic Mayhem's current project page describes the two collections as nearly two hours of material and offers them at no cost through Bandcamp.

Fragments of the Machine at a glance

DetailCurrent information
ProjectFragments of the Machine
ComposerSascha Dikiciyan, also known as Sonic Mayhem
Source sessionsDeus Ex: Mankind Divided and its DLC, 2015 to 2016
Volume 1 tracks10
Volume 2 tracks20
Complete archive30 tracks, nearly two hours
Download statusFree for personal listening
Collection typeUnofficial, non-commercial archival collection

The Bandcamp credits state that the Deus Ex trademarks and game intellectual property remain with their respective owners. Both volumes are unofficial archival releases shared by the composer, not newly commissioned franchise soundtrack products.

Volume 1 opened the archive

Fragments of the Machine: Data Archive Vol. 1 opened the archive. Its 10 tracks came directly from Dikiciyan’s original working drive and retained their internal session-style names rather than receiving polished commercial track titles.

The first volume includes ambient demos, thematic ideas, trailer music, cinematic cues and club material connected to Prague, London and the Swiss Alps. The files were not rebuilt into a conventional soundtrack album. Some remain unmixed, unmastered or unfinished, preserving their status as production artifacts rather than presenting them as final masters.

That distinction is central to the collection. An official soundtrack normally selects and sequences music for a consistent listening experience. Fragments of the Machine instead exposes material that supported development even when it did not appear in the shipped game or on the official album.

Volume 2 doubled down on unreleased material

The archive later expanded with Data Archive Vol. 2. The second collection contains 20 tracks and runs for nearly an hour on its own.

Volume 2 moves deeper into the Mankind Divided and DLC sessions. Its track list contains material associated with A Criminal Past, Desperate Measures, London, Prague, the Red Queen club, trailers and cinematics. As with the first volume, the files retain working labels and can include rough mixes, alternate structures and unfinished passages.

Sonic Mayhem’s consolidated project page now treats the releases as a two-volume archive. It describes the full collection as nearly two hours of unused cues, early ideas, cinematic fragments and beta variations from the 2015 to 2016 scoring period.

Why this music was not on the official soundtrack

Large game-scoring projects regularly produce more music than appears on the final album. A composer may create variations for evolving scenes, temporary edits, trailers, gameplay systems, clubs or cinematics. Development changes can shorten a scene, alter pacing, remove a sequence or replace an early musical direction.

The Bandcamp notes explain that the official Mankind Divided soundtrack represented a curated selection rather than the complete body of work. Fragments of the Machine gathers music that stayed outside that selection, including cues that never progressed beyond drafts or early beta versions.

This does not mean every piece was cut from a finished scene at the last moment. The archive combines several categories of material:

  • Unused cues
  • Alternate variations
  • Early thematic ideas
  • Cinematic sketches
  • Trailer versions
  • In-game club music
  • Ambient beds
  • Drafts and demos
  • Material connected to downloadable episodes

Treating all 30 tracks as “cut songs” would therefore oversimplify their different production roles.

How the archive changes the Mankind Divided score

The official music for Deus Ex: Mankind Divided supports a cyberpunk world through synthetic ambience, mechanical textures, tension cues and melodic references to Adam Jensen’s setting. The archival collection broadens that picture by showing alternate routes the score explored before the final selection.

Club tracks demonstrate how the soundtrack approached diegetic spaces within Prague. Trailer variations reveal music written for shorter promotional structures. Ambient and cinematic files show how themes could be reduced, extended or rearranged for dialogue and environmental storytelling.

Because many files remain in their working state, changes in mix balance, duration and arrangement are part of the archive’s value. The project documents the score’s development rather than replacing the official album.

Who is Sonic Mayhem?

Sonic Mayhem is the recording name of composer Sascha Dikiciyan. The composer’s game-music career includes work connected to Quake II, Quake III, Mass Effect 3, Borderlands, The Division, The Long Dark and Deus Ex. The Fragments of the Machine pages credit Dikiciyan as the composer of all included music.

Dikiciyan developed a style that combines electronic production, industrial weight, ambient soundscapes and cinematic scoring. Those elements fit both the mechanical dystopia of Mankind Divided and the fast cybernetic action of METAL EDEN.

The free archive was originally positioned before METAL EDEN’s launch, inviting listeners interested in its cyberpunk sound to explore the composer’s next project. The historical timing matters because METAL EDEN is no longer upcoming. Reikon Games and Deep Silver launched it on September 2, 2025 for Windows PC, PlayStation 5 and Xbox Series X|S.

METAL EDEN after launch

METAL EDEN is a single-player science-fiction FPS centered on the HYPER UNIT ASKA, a highly mobile combat android sent into the orbital city MOEBIUS. Movement systems include dashing, grappling, wall-running, aerial control and an armored rolling form.

The game launched across its supported platforms on September 2, 2025.

For Sonic Mayhem listeners, the relationship between the projects is musical rather than narrative. METAL EDEN is not part of the Deus Ex universe. Both works use cybernetic themes and electronic scoring, but they belong to different franchises, developers and rights holders.

The status of the Deus Ex series

Deus Ex: Mankind Divided launched on August 23, 2016 as the follow-up to Deus Ex: Human Revolution. It continued Adam Jensen’s storyline through a first-person action RPG structure built around stealth, combat, exploration, augmentation upgrades and multiple approaches to objectives.

Reports published in 2024 said an unannounced Deus Ex project at Eidos-Montréal had been cancelled, followed by layoffs. Later reporting in 2026 continued to refer to that cancellation as a reported event rather than a publicly revealed game with a formal title or detailed announcement.

Earlier coverage said a “third game” had been planned and cancelled in 2023. That wording is too definite. The more supportable account is that a new Deus Ex project was reportedly cancelled in early 2024.

For the franchise sequence and launch timeline, see the Deus Ex games in order guide.

Is the archive an official soundtrack expansion?

No. Bandcamp labels each volume an unofficial, non-commercial collection. The composer owns the musical work represented by the archival files but does not present the collection as a new licensed game soundtrack from the Deus Ex rights holder.

The files are offered for personal listening. The Volume 2 notes explicitly say they may not be used commercially or resold. Anyone seeking to use the music in a video, game, advertisement, remix or other public project should not assume that a no-cost download includes reuse permission.

“Free” describes access to the download. It does not place the compositions, recordings, Deus Ex names or related game intellectual property in the public domain.

How to listen to Fragments of the Machine

Both volumes are available through Sonic Mayhem’s Bandcamp page, and the project site also points to free Bandcamp access and streaming through SoundCloud.

Listeners can approach the archive in several ways:

  1. Start with Volume 1 for the shorter introduction to the working material.
  2. Continue with Volume 2 for a deeper selection of DLC, club, cinematic and ambient files.
  3. Compare archival versions with the official Mankind Divided soundtrack.
  4. Keep the original working names visible because they indicate the likely scene, location or production role.
  5. Expect changes in loudness and finish between tracks because the files were preserved at different development stages.

The Bandcamp versions are listed as downloadable in 24-bit, 44.1 kHz quality. That technical format does not mean every source file received final mastering.

Frequently asked questions

What is Fragments of the Machine?

It is a two-volume archive of unreleased and alternate music composed during the 2015 to 2016 Deus Ex: Mankind Divided and DLC sessions.

How many tracks are included?

Volume 1 has 10 tracks and Volume 2 has 20, for a total of 30 tracks and nearly two hours of material.

Is the collection free?

Yes. Both volumes are available at no cost for personal listening.

Is this a new official Deus Ex soundtrack?

No. The Bandcamp credits describe it as an unofficial, non-commercial collection shared by the composer.

Who composed the tracks?

Sascha Dikiciyan, working under the Sonic Mayhem name, composed the music.

Is METAL EDEN still upcoming?

No. METAL EDEN launched on September 2, 2025 for PC, PlayStation 5 and Xbox Series X|S.

Final answer

Sonic Mayhem’s free Deus Ex archive is now larger than the original announcement suggested. Fragments of the Machine currently spans two volumes, 30 tracks and nearly two hours of unused cues, alternate mixes, cinematic fragments, trailer music and early ideas from the Deus Ex: Mankind Divided sessions.

The files remain free for personal listening through Bandcamp, but the collection is unofficial and non-commercial rather than a new licensed soundtrack expansion. It is best understood as a preserved view into Sonic Mayhem’s original working archive, including material that ranges from near-finished variations to rough and unfinished production files.

Questions

What is Fragments of the Machine?

Fragments of the Machine is a two-volume archival collection of unused and alternate music from the Deus Ex: Mankind Divided scoring sessions.

Is the unreleased Deus Ex music free?

Yes. Sonic Mayhem offers both Data Archive volumes at no cost for personal listening through Bandcamp.

How many tracks are in the collection?

Volume 1 contains 10 tracks and Volume 2 contains 20, giving the complete archive 30 tracks and nearly two hours of material.

Who composed the additional Mankind Divided tracks?

The music was composed by Sascha Dikiciyan, who releases music under the Sonic Mayhem name.

Is Fragments of the Machine an official Deus Ex soundtrack?

No. It is an unofficial, non-commercial archival release by the composer rather than a new official soundtrack album from the game's rights holder.

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